Unofficial fan-made page; not linked to RocketWerkz or KSA development.

Are we Kitten Space Agency yet?

🎉 Yes!, Pre-alpha since 14th November 2025 🎉

Kitten Space Agency reached its first public pre-alpha milestone on 14th November 2025. Work continues toward wider feature completeness by the KSA dev team and modders.


Feature list is speculative, entirely unofficial and not based on any real roadmap.
Progress tracking and status indicators are a community interpretation, not official statements.
Last update: 3rd December 2025

KSA ecosystem features

Core gameplay 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Game modes (Career, Sandbox, etc...) No info yet.
Orbital mechanics Functional but WIP.
Patched conics Functional but WIP.
Time warp / Physics warp Functional but WIP.
Physics simulation No info yet.
Aerodynamics and atmospheres No info yet.
Kittens! Cute!
Rocket construction Basic rocket builder in debug mode
Attitude control and RCS Functional but WIP.
Staging No info yet.
Space center and launch complex No info yet.
Tech tree and science collection No info yet.
Missions and campaigns No info yet.

Orbital mechanics and trajectories 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Maneuvering nodes Functional. Crude UI. Execution limited to one maneuvering node. (If multiple, none of them will execute)
Orbital elements readouts (apoapsis, periapsis, etc...) Functional. Crude UI. Some text overlapping. Modders working on this as well. (Barney) KittenEngineerRedux
Transfer window planner (porkchops) Functional
Automatic maneuvers (circularice, rendezvous, etc...) There is a modder working on this. "ModNameGoesHere" (Barney) KittenEngineerRedux
Encounter/flyby planning No info yet.
N-body (Principia style) No info yet.
Lagrange points and halo orbits No info yet.
Stationkeeping No info yet.
Ascension automation (PVG like) No info yet.

Aerodynamics and flight mechanics 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Lift and drag No info yet.
Aerodynamics (FAR like) No info yet.
Heat simulation No info yet.
Parachutes No info yet.
Landing gear and steering No info yet.
Supersonic and hypersonic stability No info yet.
Stability analysis (FAR like) No info yet.
Atmospheric turbulence and winds No info yet.
Flight assistance Some modders working on a mod for this. (Dejvid) Avionics

Parts, construction and robotics 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Capsules Few capsules available, mainly the 3D models.
Space Planes Some modders working on this. (UriahGnu) Spaceplanes
Probe cores No info yet.
Living spaces and habitats Some modders are working on a similar concept. (Kepeca) ONeilCylinder
Avionics No info yet.
Fuel tanks Some basic tanks and 3D models are ready.
Interstages (decouplers, separators, payload adapters) First commits including fairings and interstages.
Fairings First commits including fairings and interstages.
Cargo bays, service modules, payload mounts No info yet.
Rover frames No info yet.
Struts No info yet.
Fuselages No info yet.
Nose cones No info yet.
Stack adapters No info yet.
Radial attachments No info yet.
Mounting plates No info yet.
Launch clamps and towers No info yet.
Heat shields No info yet.
Launch escape system No info yet.
Flags No info yet.
Liquid engines Some basic engines and 3D models.
Solid rocket boosters Few small SRB showcased (3D models)
Jet engines No info yet.
Turboprop engines No info yet.
Exotic engines (ion, nuclear, ramjet, scramjet, etc.) No info yet.
Ullage motors No info yet.
Vernier engines No info yet.
Deorbit motors No info yet.
Wings and control surfaces No info yet.
Fins No info yet.
Air intakes No info yet.
Reaction wheels No info yet.
RCS thrusters and blocks Functional RCS.
Gimbal Some 3D designs including gimbal showcased
Wheels No info yet.
Landing legs and skids No info yet.
Parachutes No info yet.
Solar panels No info yet.
RTGs No info yet.
Batteries No info yet.
Radiators No info yet.
Antennas No info yet.
Docking Ports No info yet.
Grabbing unit No info yet.
Robotic parts: hinges, rotors, pistons, etc. No info yet.
Science experiments No info yet.
Lights No info yet.
Containers and slots No info yet.
Futuristic parts No info yet.
Action groups No info yet.
Rocket statistics (Δv, TWR, etc...) Basic statistics and gauges present.
Procedural parts No info yet.

Navigation, instruments and automation 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team

Resources, ISRU and logistics 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Multiple propellant types No info yet.
Fuel crossfeed No info yet.
Resource transfer No info yet.
Resource harvesting (Space, surfaces) No info yet.
In-Situ Resource Utilization (ISRU) No info yet.
Background resource simulation (off-loaded vessels) No info yet.
Power generation and storage No info yet.
In-Situ construction and printing (Stationeers like) No info yet.
Planetary logistics and supply routes No info yet.
Resource scanning and prospecting No info yet.

Communication and data 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Line-of-sight communications No info yet.
Signal strength (Tx and Rx) No info yet.
Data rate and transmission scheduling No info yet.
Signal delay No info yet.
Upgradeable ground stations No info yet.
Atmospheric reentry blackout No info yet.
Science transmission No info yet.
Directional antennas and pointing No info yet.
Data recorders and telemetry logs No info yet.
Data-links between vessels (Comms network) Some modders working on something related (General Meatsauce) RF Spectrum Mod

Science, exploration and mapping 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Science experiments No info yet.
Experimental parts No info yet.
Biomes No info yet.
Tech tree No info yet.
Celestial bodies scanning, surveying and mapping No info yet.
Asteroid and comets discovery and tracking No info yet.
Surface experiments No info yet.
EVA science, crew science and surface samples. No info yet.
Long-term experiments No info yet.
Star systems and exoplanets discovery No info yet.
Exotic discoveries (pulsars, black holes, etc.) No info yet.
Anomalies (Stellaris like) No info yet.
Artifacts and ancient civilizations No info yet.

Realism and simulation 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Realistic solar system (RSS like) A real solar system is used during development. Briar Thrain & tomservo are working on a tool that collects real astronomical data (NASA Horizons) and converts it to KSA format (Briar Thrain & tomservo) PEBKAC
N-body (Principia like) No info yet.
Life support (Kerbalism like) No info yet.
Fuels boil-off No info yet.
Radiation belts, solar storms No info yet.
Engine reliability and structural failures No info yet.
Part failures, like Parachute failures No info yet.
G-limits for crew No info yet.
Crew proficiency and experience No info yet.
Day/Night thermal cycles No info yet.
Launch complex management No info yet.
Multiple space centers No info yet.
Space agency management and leaders No info yet.
Historic parts No info yet.
Ullage No info yet.
Single ignition engines No info yet.
Mission design (KSPTOT like) No info yet.
Remote control Some modders working on this. (GhentZ) KittenRemoteControl
Parts degradation (solar panels, batteries, etc...) No info yet.
Stage recovery No info yet.
Mission simulation No info yet.
Launch complexes textures (Cape Canaveral, etc...) No info yet.

Visual, sound and immersion 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
High-res terrain and planets A lot of planets have crisp textures
Atmospheric scattering Functional
Volumetric clouds Clouds present but WIP
Flares Amazing flares are present.
City lights No info yet.
Auroras No info yet.
Planet shine and reflections Functional
Thin-film interference Engine nozzles show this effect
Engine plume visuals Implemented but WIP
Reentry effects Sound is there during reentry. No plasma visuals yet.
IVA cockpits No info yet.
First person EVA Regular EVA is possible. No first person.
Camera effects (shaking, etc...) No info yet.
Surface details (rocks, trees, craters,etc...) No info yet.
Dynamic and immersive music Some cool music is already there. Some modders working on this. (sillytrongooboo) KSP2 Music Replace (Thoteus) GustavHolst
Sound effects Rudimentary sound effects are present.
Replays and ghosts flights No info yet.
Weapons and armament No info yet.
Custom HUD Some modders are working on this. (Uriah) AircraftHUD
Vapor cones No info yet.
Custom Gatonauts Some modders working on this. (Thoteus) CustomCatastronauts (dandoesstuff) Kitten Ears!
Discord integrations Some modders working on this. (rat in suit) KSADiscordRichPresence
Reasonably good memes Some modders working on this. (dandoesstuff) Everything is Scott Munley
Icons, favicons, desktop icons Some modders working on this. (averageksp) Multiple icons for your KSA shortcut on your desktop (.ico) (henr1k) KSA Icon and flat Logo [CC 4.0] (Planetary) My KSA Icon/Logo (Infinite_Spaces.) Temporary Icon (.ico) files for KSA.

UI and QoL 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Customizable keybinds Functional
Controller support Forums and Discord have some info about controller profiles and bindings
Custom control panels support No info yet.
Part catalog (search, tags, categories, etc...) No info yet.
Action groups No info yet.
Craft management(Versioning, folders, tags, etc...) No info yet.
Tutorials and training missions No info yet.
Difficulty settings No info yet.
Revert flight No info yet.
Undo/redo, copy/paste on editor No info yet.
Mod management (CKAN) Some modders are working on this. (Awsomgamr999) KSAMM
UI scaling and DPI settings Settings - Interface
Configurable UI (drag, hide, scale, etc...) No info yet.
Accessibility options No info yet.
In-game bug reporting with logs and screenshots Brutal.Monitor integrated on latest builds
Decals No info yet.
Customizable toolbars Directly via imgui. Some modders working on this. (MrJeranimo) ModMenu
Voice effects (Chatterer like) No info yet.
Languages Some people are getting organized in the forums about this.
External Data Stream (RPC, Protobuf, etc...Telemachus like) Some modders are working on this. No links yet
Vessel switch Functional
Celestials visited tracking Some modders working on this. (MrJeranimo) Celestial Charter
Game reloaders / Mods reloaders Some modders working on this. (TheRooster) SystemReloader
Ship teleportation debug option Game core allows you teleport the ship for testing to multiple locations.Some modders working on this. (UriahGnu) Launch Vehicle One (LV-1)

Celestial objects and systems 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Multiple star systems Custom star systems are possible via configuration files. Some modders working on this. (Thoteus) CustomMoonarSystem (Elowiny) JublioSystemKSA (UriahGnu) Planet Only Systems (for poor people) (Plazma) KSP-Redux
Interstellar travel No info yet.
Binary systems No info yet.
Dwarf planets, minor bodies and irregular moons Some modders working on this.
Asteroids and comets No info yet.
Planetary rings Some modders working on this
Tidal locking No info yet.
Axial tilt / Obliquity No info yet.
Precession No info yet.
Procedural planets Some modders working on something similar in concept. (Awsomgamr999) PolarEarth (Emu) RedDwarfSol
Simple API to create new planets A clear interface is present to create new planets.
Underground structures (Caves, lava tubes) No info yet.
Events (Impacts, storms, eclipses, auroras, etc...) No info yet.

Multiplayer and meta features 🔗

✓ Ready, but evolving! ✗ Unknown, maybe in progress ? In progress, either mod or KSA dev team
Feature Core Mod Comments
Cooperative / competitive multiplayer No info yet.
Competitive challenges No info yet.
Time-warp reconciliation No info yet.
Shared construction No info yet.
Space race No info yet.
Craft sharing No info yet.
Achievements and leaderboards No info yet.
Telemetry export and external dashboards Some modders working on this. (Awsomgamr999) StellarAnalytics
Mission and contract designer No info yet.
Steam integration Some modders working on this. (sillytrongooboo) KSA Steam Page
Modding sandboxes Some modders working on this. (MrJeranimo) TempDebug

Modding resources 🔗

Info / URLs
KSA Modding API docs Not ready yet
KSA Modding Discord KSA Modding Discord
KSA Modding Wiki (Unofficial) KSA Modding Wiki (Unofficial)
StarMap mod loader StarMap mod loader

Community resources 🔗

Info / URLs
Discord Join Discord
RocketWerkz website Visit RocketWerkz website
RocketWerkz Twitter RocketWerkz Twitter
RocketWerkz YouTube RocketWerkz YouTube
RocketWerkz Facebook RocketWerkz Facebook
RocketWerkz Twitch RocketWerkz Twitch
Ahwoo website Visit Ahwoo website (KSA download, Contributions, forums)
Ahwoo Twitter Ahwoo Twitter
Ahwoo Instagram Ahwoo Instagram
Ahwoo TikTok Ahwoo TikTok
Ahwoo KSA Forums Ahwoo Forums
Ahwoo LinkedIn Ahwoo LinkedIn
Fork me on GitHub